Tuesday, 1 April 2014

RIB/RSL Editor

I've been working on a small editor for creating shaders and RIB files.  It was inspired from the cutter application from fundza.com, but i thought id give it a go just for learning purposes.

Its made with Python and PyQt and so far allows for all of the normal text editor features, line numbering, syntax highlighting, auto indentation, brace matching, and will hopefully keep adding features whenever i can fit the time in.



It lets me set up a project, compile shaders, and render rib files with 2 different renderers if available, and I've slowing been adding little features along the way like automatically adding search path strings to rib files, etc.

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